My goal was to design a character that looks appealing, without objectifying too much. The figure should be believable in having a subjective nature and intentionality.
However, the agent of course has to play a role. The weapon was added specifically to aid the persona and the agency of the character. Because she had to have a gun, I tried to find an interesting one: an ancient Czech MP. Despite and in contrast to her job and the dangerous weapon I wanted the agent to still radiate a certain calmness. The art style should be within the range of a slight stylization that works well with Physically Based Shading. |